The phone sets the contract. You play the room.

Wurder turns real conversation into gameplay. Every player receives a private target and kill word, then has to complete the contract naturally without giving themselves away.

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Wurder lobby screen showing the player experience.

Five steps. Most of them happen away from the screen.

  1. 01

    Join the game

    A host starts the experience and players join through the available Wurder flow. The app handles the setup so the room can stay focused on the people in it.

  2. 02

    Receive your contract

    Each player gets a private target and a secret kill word. The contract stays on the phone; completing it happens through real conversation.

  3. 03

    Shape the conversation

    Your challenge is to get the target to say the word naturally without making the contract obvious. Timing, movement and social awareness become part of the game.

  4. 04

    Submit the claim

    When you think the contract is complete, record the claim. Wurder manages the confirmation or dispute flow and keeps the game state moving.

  5. 05

    Keep playing

    What happens next depends on the game mode and host setup. Wurder keeps the structure on the phone while the actual gameplay continues in the room.

Your phone sets the contract.

The room creates the game.

The device delivers contracts, claims and game state. The tension comes from conversation, timing and the people around you.

Discovery sits around the game, not inside it.

Wurder Discovery is the organiser platform for universities, workplaces and event teams. It adds tools to design Participant Groups and missions, run sessions, and review results and event trends. Discovery is not another game mode.

See Wurder Discovery
How Wurder works | Wurder